🦄 3D游戏角色
万能公式:
back view, [角色], [位置], [颜色], videogame character, ue5, oc rendering, [灯光], hyper-realistic, 8k --ar 16:9 --v 6.0 --style raw
![First Image](/_next/image?url=https%3A%2F%2Fcdns.aiooos.com%2Fchater%2F1323_1702370263.png&w=1080&q=75)
back view, [Astronaut female], [on Mars], [astronaut helmet, astronaut suit], videogame character, full length, ue5, oc rendering, [volumetric lighting], hyper-realistic, 8k --ar 16:9 --v 6.0 --style raw
![Second Image](/_next/image?url=https%3A%2F%2Fcdns.aiooos.com%2Fchater%2F124_1702370263.png&w=1080&q=75)
back view, [Skater girl ride his skateboard], [Los Angeles streets], [casual clothes], videogame character, full length, ue5, oc rendering, [Sunny day], colorful , hyper-realistic, 8k --ar 16:9 --v 6.0 --style raw
万能公式:
[人物] on [地点] , [服装], full body, front view, videogame character, [灯光], ue5, game play, 3d rendering, 8k --v 6.0
![First Image](/_next/image?url=https%3A%2F%2Fcdns.aiooos.com%2Fchater%2F1_1702960494.jpeg&w=1080&q=75)
[Swordman] on [fantasy world rpg], [wearing silver armor] |and carryng a sword|, front view, full body, videogame character, [cinema lighting ], ue5, game play, 3d rendering, 8k --v 6.0
![Second Image](/_next/image?url=https%3A%2F%2Fcdns.aiooos.com%2Fchater%2F2_1702960494.jpeg&w=1080&q=75)
[Cyberpunk female],on [futuristic Neo Tokio], [wearing a futuristic clothes] , |carrying a gun|, front view, full body, videogame character, neon lighting, ue5, game play, 3d rendering, 8k --v 6.0
![First Image](/_next/image?url=https%3A%2F%2Fcdns.aiooos.com%2Fchater%2F3_1702960494.jpeg&w=1080&q=75)
[Spy male] on[ Moscow streets ], |during the cold war| [suite and tie], full body, front view, videogame character, [dark and cloudy ], ue5, game play, 3d rendering, 8k --v 6.0
![Second Image](/_next/image?url=https%3A%2F%2Fcdns.aiooos.com%2Fchater%2F4_1702960494.jpeg&w=1080&q=75)
[Black boxer] on [street fighter tournament] [wearing casual clothes and gloves], front view, full body, videogame character, [sunny day] , ue5, game play, 3d rendering, 8k --v 6.0
关键词顺序可以随意变化(关键字越靠前,权重越高),细节也可以自由添加。